neural information processing system 31
Deep Neural Networks with Box Convolutions
Box filters computed using integral images have been part of the computer vision toolset for a long time. Here, we show that a convolutional layer that computes box filter responses in a sliding manner can be used within deep architectures, whereas the dimensions and the offsets of the sliding boxes in such a layer can be learned as part of an end-to-end loss minimization. Crucially, the training process can make the size of the boxes in such a layer arbitrarily large without incurring extra computational cost and without the need to increase the number of learnable parameters. Due to its ability to integrate information over large boxes, the new layer facilitates long-range propagation of information and leads to the efficient increase of the receptive fields of downstream units in the network. By incorporating the new layer into existing architectures for semantic segmentation, we are able to achieve both the increase in segmentation accuracy as well as the decrease in the computational cost and the number of learnable parameters.
Improved Network Robustness with Adversary Critic
Ideally, what confuses neural network should be confusing to humans. However, recent experiments have shown that small, imperceptible perturbations can change the network prediction. To address this gap in perception, we propose a novel approach for learning robust classifier. Our main idea is: adversarial examples for the robust classifier should be indistinguishable from the regular data of the adversarial target. We formulate a problem of learning robust classifier in the framework of Generative Adversarial Networks (GAN), where the adversarial attack on classifier acts as a generator, and the critic network learns to distinguish between regular and adversarial images.
Parsimonious Bayesian deep networks
Combining Bayesian nonparametrics and a forward model selection strategy, we construct parsimonious Bayesian deep networks (PBDNs) that infer capacity-regularized network architectures from the data and require neither cross-validation nor fine-tuning when training the model. One of the two essential components of a PBDN is the development of a special infinite-wide single-hidden-layer neural network, whose number of active hidden units can be inferred from the data. The other one is the construction of a greedy layer-wise learning algorithm that uses a forward model selection criterion to determine when to stop adding another hidden layer. We develop both Gibbs sampling and stochastic gradient descent based maximum a posteriori inference for PBDNs, providing state-of-the-art classification accuracy and interpretable data subtypes near the decision boundaries, while maintaining low computational complexity for out-of-sample prediction.
Video Prediction via Selective Sampling
Most adversarial learning based video prediction methods suffer from image blur, since the commonly used adversarial and regression loss pair work rather in a competitive way than collaboration, yielding compromised blur effect. In the meantime, as often relying on a single-pass architecture, the predictor is inadequate to explicitly capture the forthcoming uncertainty. Our work involves two key insights: (1) Video prediction can be approached as a stochastic process: we sample a collection of proposals conforming to possible frame distribution at following time stamp, and one can select the final prediction from it.
(Probably) Concave Graph Matching
In this paper we address the graph matching problem. Following the recent works of \cite{zaslavskiy2009path,Vestner2017} we analyze and generalize the idea of concave relaxations. We introduce the concepts of \emph{conditionally concave} and \emph{probably conditionally concave} energies on polytopes and show that they encapsulate many instances of the graph matching problem, including matching Euclidean graphs and graphs on surfaces. We further prove that local minima of probably conditionally concave energies on general matching polytopes (\eg, doubly stochastic) are with high probability extreme points of the matching polytope (\eg, permutations).
Convex Elicitation of Continuous Properties
A property or statistic of a distribution is said to be elicitable if it can be expressed as the minimizer of some loss function in expectation. Recent work shows that continuous real-valued properties are elicitable if and only if they are identifiable, meaning the set of distributions with the same property value can be described by linear constraints. From a practical standpoint, one may ask for which such properties do there exist convex loss functions. In this paper, in a finite-outcome setting, we show that in fact every elicitable real-valued property can be elicited by a convex loss function. Our proof is constructive, and leads to convex loss functions for new properties.
Step Size Matters in Deep Learning
Training a neural network with the gradient descent algorithm gives rise to a discrete-time nonlinear dynamical system. Consequently, behaviors that are typically observed in these systems emerge during training, such as convergence to an orbit but not to a fixed point or dependence of convergence on the initialization. Step size of the algorithm plays a critical role in these behaviors: it determines the subset of the local optima that the algorithm can converge to, and it specifies the magnitude of the oscillations if the algorithm converges to an orbit. To elucidate the effects of the step size on training of neural networks, we study the gradient descent algorithm as a discrete-time dynamical system, and by analyzing the Lyapunov stability of different solutions, we show the relationship between the step size of the algorithm and the solutions that can be obtained with this algorithm. The results provide an explanation for several phenomena observed in practice, including the deterioration in the training error with increased depth, the hardness of estimating linear mappings with large singular values, and the distinct performance of deep residual networks.
Generative Neural Machine Translation
We introduce Generative Neural Machine Translation (GNMT), a latent variable architecture which is designed to model the semantics of the source and target sentences. We modify an encoder-decoder translation model by adding a latent variable as a language agnostic representation which is encouraged to learn the meaning of the sentence. GNMT achieves competitive BLEU scores on pure translation tasks, and is superior when there are missing words in the source sentence. We augment the model to facilitate multilingual translation and semi-supervised learning without adding parameters. This framework significantly reduces overfitting when there is limited paired data available, and is effective for translating between pairs of languages not seen during training.
Minimax Estimation of Neural Net Distance
An important class of distance metrics proposed for training generative adversarial networks (GANs) is the integral probability metric (IPM), in which the neural net distance captures the practical GAN training via two neural networks. This paper investigates the minimax estimation problem of the neural net distance based on samples drawn from the distributions. We develop the first known minimax lower bound on the estimation error of the neural net distance, and an upper bound tighter than an existing bound on the estimator error for the empirical neural net distance. Our lower and upper bounds match not only in the order of the sample size but also in terms of the norm of the parameter matrices of neural networks, which justifies the empirical neural net distance as a good approximation of the true neural net distance for training GANs in practice.